Quantcast
Channel: Answers by "Dreamblur"
Viewing all articles
Browse latest Browse all 56

Answer by Dreamblur

$
0
0
While answering a forum post, I realized what the actual issue was. A static rigidbody would technically be sleeping, and since collision events with character controllers aren't detected by a sleeping rigidbody, no collision message would be sent. This is an old post. I just wanted to post the "answer" in case someone else was wondering about this. No further answers are necessary.

Viewing all articles
Browse latest Browse all 56

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>